The American Art Museum last celebrated the work of pioneering Korean-American video artist Nam June Paik with a career-spanning retrospective in late 2012. Now, the museum’s curators use Paik’s work as a jumping-off point for an exhibition that highlights advances in multimedia art in the late 20th and early 21st centuries. Among the items that blur the line between art and entertainment are two video games (Jenova Chen and Kellee Santiago’s Flower and Ed Fries’ Halo 2600), as well as digital animations and two newly found pieces by Paik. Several 16mm films and closed-circuit installations will also be on view, helping visitors comprehend the genre’s breadth. Technically, the masterpieces you created using Microsoft Paint and KidPix in the elementary school computer lab would also qualify, but the precision and invention these practicing artists apply to their work would blow your line drawings out of the water. The exhibition is on view daily 11:30 a.m. to 7 p.m., to Sept. 7, at the Smithsonian American Art Museum, 8th and F streets NW. Free. (202) 633-7970. americanart.si.edu.